OVERVIEW

My project management and production experience in AAA location based game development brings creative visions to life. I oversee 3D art pipelines and cross-functional teams, streamlining workflows and balancing technical and creative needs to deliver immersive, high-quality player experiences.

Projects

Mission:play - Abu dhabi

SESAME STREET - NEW JERSEY

nAVY sEALS mUSEUM - SAN DIEAGO

aL fAHIDI fORT - DUABAI

location based games

location based games

■ aaa location based gAMEs

I bring AAA Location-based games and interactive experiences to life by overseeing every aspect of production. From software development and UI/UX to 2D/3D animation, QA, and film, I manage budgets, scope, timelines, and workflows to keep cross-functional teams aligned and projects on track. I ensure each stage, from concept to final delivery, meets creative and technical goals. Leading the team,

I create immersive, high-quality experiences that audiences will remember.

Mission:play

mattel

barbie beach sports

barbie ultimate roadtrip

  • Barbies roadtrip

    Players drive Barbie around Malibu, collecting essentials for a road trip while exploring iconic locations. The game blends driving challenges with interactive objectives for a fun, immersive experience.

    ROLE: PROJECT MANAGER

    Budget: 1m

    TEAM: 15

  • NAVY SEAL SDV

    Players control a Navy SEAL piloting an SDV, navigating complex waterways and completing mission objectives. The game features realistic vehicle handling, tactical maneuvering, and dynamic environmental challenges.

    ROLE: PROJECT MANAGER

    BUDGET: 500K

    TEAM: 9

  • ELMOS WORLD

    Players scan their own drawings to bring them into a 3D jungle environment where they interact with Elmo. The game responds dynamically to the player’s creations, blending physical art with immersive digital play.

    ROLE: PROJECT MANAGER

    BUDGET: 500K

    TEAM: 11

  • CURATING THE MUSEUM

    Players design and build their own 3D museum, placing historical artifacts within a virtual environment inspired by the Al Fahidi Fort. The game combines curation, spatial design, and interactive exploration to bring history to life.

    ROLE: PROJECT MANAGER

    BUDGET: 2M>

    TEAM: 23